Showing results 1 - 13 of 13
Sound design user interface accent - SNES/Super Mario World sound-alike - 04 - 16-bit - notification/alert - accept/forward.
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Sound design user interface accent - SNES/Super Mario World sound-alike - 07 - 16-bit - notification/alert - attention high.
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Sound design user interface accent - SNES/Super Mario World sound-alike - 09 - 16-bit - notification/alert - select/confirm.
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Sound design user interface accent - SNES/Super Mario World sound-alike - 11 - 16-bit - notification/alert - error/bounce.
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Sound design user interface accent - SNES/Super Mario World sound-alike - 13 - 16-bit - notification/alert - various low.
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Sound design user interface accent - SNES/Super Mario World sound-alike - 12 - 16-bit - notification/alert - various high.
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Sound design user interface accent - SNES/Super Mario World sound-alike - 10 - 16-bit - notification/alert - various.
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Sound design user interface accent - SNES/Super Mario World sound-alike - 08 - 16-bit - notification/alert - attention low.
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Sound design user interface accent - SNES/Super Mario World sound-alike - 01 - 16-bit - notification/alert - error.
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Sound design user interface accent - SNES/Super Mario World sound-alike - 02 - 16-bit - notification/alert - select/confirm.
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Sound design user interface accent - SNES/Super Mario World sound-alike - 03 - 16-bit - notification/alert - attention.
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Sound design user interface accent - SNES/Super Mario World sound-alike - 05 - 16-bit - notification/alert - decline/backward.
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Sound design user interface accent - SNES/Super Mario World sound-alike - 06 - 16-bit - notification/alert - coin.
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